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EST. 2002

how to clone command blocks

Command blocks and functions can be used, among many other things, to change the difficulty, change the state of the weather, or give a player predesignated items.They are particularly useful for the /weather and /time set commands, as they are only available in cheat mode otherwise. So this was a quick tutorial to the clone command. Command: clone ~ ~-1 ~ ~ ~-1 ~ ~ ~5 ~ clone [first coordinate] [second coordinate] [coordinate of the chest you want to refill] It can either be obtained by using the pick block control, or by using various commands, such as /give @s command_block, or /setblock ~ ~ ~ command_block.. If you have questions or want to comment on the article, contact our Support Team . The /execute in command is used to change the dimension the command is executed in. In this tutorial you'll learn how to refill chests using command blocks. First the replace mode, if I place blocks over here, all will be deleted and only the clone will stay. Obtaining []. The default it replace. game.ServerStorage.Part --With that, put :Clone() on the end, ROBLOX will make a nil duplicate, so it should go like so. --You're going to want to use a server side script for this, local scripts will not work. So if I clone now, this block will stay because in the clone there was air over there. It's very easy to make, just follow the steps and you'll know how to create it! Clone mode specifies how to treat the original region. If you know where the command block is (the coordinate) you can do the command /setblock x y z air.X, Y, and Z are the coordinates of the command block. But if you use masked mode the orginal blocks will stay, if the clone has air on that place. --Go to the part you want to clone from ServerStorage. If you have access to World Edit, get as close as you can to the command block, and do //sphere [number] water.Replace [number] with the distance (it does not have to be exact) to the command block. So What does that block do? clone. blocks.clone( pos(0, 0, 0), pos(0, 0, 0), pos(0, 0, 0), CloneMask.Replace, CloneMode.Normal ); Parameters. For making clone once again, it is enough to implement steps 3, 10 and 12. General applications []. Say I want to clone a block from the Overworld coordinates (0, 0, 0) to the Nether coordinates (12, 23, 34). game.ServerStorage.Part:Clone() --And to take it into workspace just put a .Parent = workspace at the end. Basics of Cloning The basic blocks of cloning is these 3 blocks: when I start as a clone create clone of [ v] delete this clone The most important of these 3 are create clone of [ v] because without that block, you won't be able to make a clone in the first place. Clone, make a copy of a cubic region from one location into a another location. z2 is the number of blocks in the positive z direction from the command block to the edge of the boat, not including the command block. If you don’t want to spend time on all of the steps above, or you want to create clone backups on a regular basis, try Get Backup Pro . In Java Edition, just like other blocks that can store NBT data, using pick block + CTRL copies the command and options inside the command block. y2 is the number of blocks in the positive y direction from the command block to the top of the boat, not including the command block. Command blocks are not available in the Creative inventory. The /clone command is used to clone structures from one location to another. replace — Copy all blocks, overwriting all blocks in the destination with the blocks from the original region. If you want the boat to move in the positive x direction then x3 = 1, z3 = 0. 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